![]() It works correctly for every app that outputs surround sound via FxSound. I don’t have a problem with surround sound itself. Right now, unfortunately I cannot use FxSound, because this is a deal breaker. It seems that FxSound is upmixing the stereo track from the browser into 5.1 by simply playing the left and right of the stereo onto the left front and right front of the 5.1.Īnother possibility is that FxSound declares to the browser that stereo is not supported and gives it a 5.1 channel configuration, so the -try-supported-channel-layouts defaults to 5.1 and the SpeakerFill option cannot activate.Īny suggestion if this is fixable? Some workaround?īy the way a SpeakerFill option would be a great feature of FxSound by itself, so people don’t have to rely on drivers or other software. When using FxSound and giving it the Speakers (Realtek (R) Audio) device as output, the SpeakerFill no longer works. This works correctly as long as FxSound is not used, and the music plays on all speakers. ![]() This is because otherwise chromium outputs Youtube (or any other) stereo streams to the left front and right front channels of the available 5.1, leaving the audio empty on the others, and then Realtek SpeakerFill does not activate, since it works only when the detected stream is stereo. ![]() ![]() Using chrome/edge with command line parameter -try-supported-channel-layouts in order to make it output sound in (first available) stereo instead of the configured 5.1 BUG: wrong channel configuration disables Realtek SpeakerFill option ![]()
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